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Tag Archives: Brent Raymond
js.component: Part 2 – Aparajita Fishman
Wednesday, March 16, 2022, 12:00 noon, CDT (UTC−5:00) Special Topic:js.component: Part 2 – Aparajita Fishman In the previous 4DMethod meeting on March 2, Aparajita Fishman gave us a look at js.component, a pure 4D component comprising 30 classes with over 400 functions. However we … Continue reading
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Tagged 4D, 4D developer, 4D v19, Aparajita Fishman, assert, automated testing, Brent Raymond, chai, classes, component, javascript, js.component, lodash, mocha, patreon, singletons, winston
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js.component: Taking 4D to the next level – Aparajita Fishman
Wednesday, March 2, 2022, 12:00 noon, CST (UTC−5:00) Special Topic:js.component: Taking 4D to the next level – Aparajita Fishman 4D has taken a lot of steps towards modernizing the language with v19, but there is other functionality that is taken … Continue reading
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Tagged 4D, 4D developer, 4D v19, 4d.js, Add Komoncharoensiri, Aparajita Fishman, assert, automated testing, Brent Raymond, chai, classes, component, javascript, js.component, lodash, mocha, npm, patreon, singletons, winston
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Avec classe: UI with Class – Vincent de Lachaux
Wednesday, November 17, 2021, 12:00 noon, CST (UTC−5:00) Special Topic:Avec classe: UI with Class – Vincent de Lachaux For this final 4DMethod meeting of 2021, you are going to need imagination. Think of how in the finale of classic kung … Continue reading
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Tagged 4D, 4D developer, 4D Mobile, 4D v19, Brent Raymond, classes, patreon, UI-with-Classes, uix, User interface, Vincent de Lachaux
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Enrich UX and UI with Unicode Special Characters – Add Komoncharoensiri
Wednesday, August 25, 2021, 12:00 noon, CDT (UTC−5:00) Special Topic:Enrich UX and UI with Unicode Special Characters – Add Komoncharoensiri Unicode support allows 4D to handle a wider range of character set in an application. The basic range of Unicode includes several letters, … Continue reading
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Tagged 4D, 4D developer, 4D v18, 4D v19, Add Komoncharoensiri, Brent Raymond, ORDA, patreon
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Different ways to access and display 4D data – Christophe Flament
Wednesday, May 12, 2021, 12:00 noon, CDT (UTC−5:00) Special Topic:Different ways to access and display 4D data – Christophe Flament – Ponga Consulting, Inc. 4D is constantly evolving adding new concepts and features. As 4D developers, we have to keep … Continue reading
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Tagged 4D, 4D developer, 4D v18, 4D v18 R6, 4D v19, API, Brent Raymond, Christophe Flament, ORDA, patreon, Ponga Consulting, Postman, Storage, v18, web server
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Argus Development Environment Shell and Tools for 4D – Jody Bevan
Wednesday, March 31, 2021, 12:00 noon, CDT (UTC−5:00) (updated from March 24) Special Topic: Argus Development Environment Shell & Tools for 4D – Jody Bevan Let Jody Bevan take you on a tour of the Argus Development Environment (ADE). Jody … Continue reading
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Tagged 18 R5, 4D, 4D developer, 4D v18, 4D v19, ADE, Argus, Argus Development Environment, Brent Raymond, Jody Bevan, JonokeMed, patreon, v18
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Building developer.4d.com, a Markdown-based Documentation Site – Arnaud Schmitt
Wednesday, February 3, 2021, 12:00 noon, CST (UTC−5:00) Special Topic:Building developer.4d.com, a Markdown-based Documentation Site – Arnaud Schmitt Some of us live by the mantra “When all else fails, read the manual.” However I think that applies better to Ikea … Continue reading
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Tagged 18 R5, 4D, 4D developer, 4D v18, 4D v19, Arnaud Schmitt, Brent Raymond, crowdin, documentation, docusaurus, github, highlightjs, highlightjs-4d, markdown, patreon, v18
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Quickly Open Things in 4D Development Environment and Sync Code Between Projects – Cannon Smith
Wednesday, November 18, 2020, 12:00 noon, CST (UTC−5:00) Special Topic:Quickly Open Things in 4D Development Environment and Sync Code Between Projects – Cannon Smith Project mode in 4D opens some interesting development tool possibilities that we didn’t have before, especially … Continue reading
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Tagged 18 R5, 4D v18, 4D v19, Brent Raymond, Cannon Smith, classes, DevQuickOpen, DevSync, open quickly, ORDA, patreon, project mode, Synergy Farm Solutions, v18
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Building your own Classes in 4D – Tim Nevels
Wednesday, October 7, 2020, 12:00 noon, CDT (UTC−5:00) Special Topic:Building your own Classes in 4D: Examples and sample code – Tim Nevels 4D v18 R3 introduced another new feature to the 4D programming language which will be sure to transform … Continue reading
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Tagged 4D v18, 4D v19, Brent Raymond, classes, date4d, JavaScript Date class, markup, Organisateur, patreon, tim nevels, Tiran Behrouz, v18, variant
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